XR Life Science creates educational VR applications for all Life Science subjects. We also provide internal 3D and XR-related services to colleagues within the University of Glasgow. The VR app side of the business has recently won through to the first round of the KickStart Converge Challenge. This will help to launch the VR offering as a spin-out company.
Based within the College of Medical, Veterinary & Life Sciences (MVLS) at the University of Glasgow, XR Life Science is perfectly placed to create stunning VR apps and animations from real data collected by researchers. We have access to the 15 headset VR teaching lab and our world leading research facility ARC-XR.
Do you have a fabulous data set or image volume collected on a scanning microscope or medical imaging device (MRI)?
Do you need help to get the most out of the data?
Do you need to know size, volume or surface area?
Maybe a 3D print, complex animation or VR scene?
Maybe your data needs a ML trained Neural Network.
Call us, we’re here to help.
We can even re-energise your old forgotten data.
We transform your image-based 3D data to fit today’s digital landscape
Some examples are shown here on our Sketchfab page
Your image data (3D model) might need a lot of processing to fix the mesh and repair any defects prior to 3D printing.
Your 3D data can be quantified (volume & surface area) and probably needs to go through a mesh reduction and retopology process to make it compatible with animation and game engine software.
Your data model will look so much better with the right lighting and textures added. Give your data the ‘photoshoot’ it deserves.
Imagine Pixar or Disney offered to animate your science story!
Ok, we’re not Disney, but we use the same techniques and software, and you don’t need a Hollywood sized budget.
Metaverse, Omniverse, Viveverse? It’s confusing. Let us create YOUR VR/AR scene that will be compatible with any ‘Verse or digital landscape.
Gamification. It’s a thing! Ever thought of turning your science into a digital game? The public (young and old) will love it. Here’s one we made earlier.
The service has 2 Alienware laptops and 2 desktop workstations. Oculus, VIVE & Windows (Samsung) VR headsets. All PCs run, ImageJ, Fiji, Ilastik, Maya, Slicer3D, Blender, Nanome (molecular viewer) and Meshlab. UNITY is used for game and VR development. Flashforge 3D printer.
Image analysis training also available on request.
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